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  • ...hips. Not all of these ships are Combat enabled. Most of USI's ''Legendary Ships'' did survive the attack however because of their exceptional crews. ...task foce, which typically make up 8 Ships of varying degree, 4 Ordinance Ships, and a HiCommand Cruiser. There are four Task Forces in a Fleet Force, whic
    6 KB (877 words) - 17:45, 11 May 2009

Page text matches

  • ...ity and the ability for training that equates to familiar operation on all ships. ...USI Adumar is of GA Design and does not use this design. USI Commissioned ships from other species also use this Design.
    519 bytes (88 words) - 23:27, 21 January 2009
  • ===Ships=== Starting at the basics, we have ships. Ships are comprised of its crew, SFC's, Aegis Infantry (Marines), shuttles, Heavy
    2 KB (247 words) - 17:05, 29 April 2007
  • [[Gallery:Ships|Ships]]
    363 bytes (53 words) - 04:31, 7 October 2007
  • |Source=Internal Ships Power Temporal Shielding is used to protect ships from temporal effects of both Space and unnatural (caused on purpose by a s
    578 bytes (78 words) - 00:31, 14 October 2008
  • ...- All around armor plating with good qualities and protection. Almost all ships have at least standard armor plating. ...d specially designed ships for battle have it installed. When installed, a ships ability for other tasks begin to decrease. Many sensor equipment cannon be
    2 KB (271 words) - 04:04, 27 April 2007
  • |Source=Internal Ships Power |Other=Most common among smaller ships and SFC (Small Fighter Craft). Rugged Design and very easy to maintain.
    580 bytes (84 words) - 00:26, 14 October 2008
  • ...ve at least one character that is posting minimum on one of their overseen ships as a point of presence and to maintain interest in the game and its univers
    784 bytes (145 words) - 23:34, 17 October 2007
  • |Source=Internal Ships Power ...integrate into ship systems, very easy to damage. High Maintenance. Large Ships will tend to use these more as they are more powerful than the others. Top
    814 bytes (124 words) - 00:28, 14 October 2008
  • ...ection while at impulse, in order to direct a ship along a desired path. A ships agility is its capacity to change direction completely (full change of dire ...ty is how tight of a turn radius that 360 degree turn can be executed at a ships full impulse. The rating (rounded whole number) takes the radius of the 36
    3 KB (455 words) - 20:36, 11 May 2009
  • {{Ships
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  • {{Ships
    158 bytes (18 words) - 22:53, 9 May 2007
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  • {{Ships
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  • {{Ships
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  • Life support systems in space enclosures (ships, stations, small craft, etc) manage livable atmosphere environments for the Exact implementation of life support systems among ships will vary according to ship design and ship engineering (the actual enginee
    4 KB (650 words) - 00:22, 14 October 2008
  • {{Ships
    189 bytes (22 words) - 23:09, 9 May 2007
  • {{Ships
    176 bytes (22 words) - 16:36, 14 December 2007
  • {{Ships
    222 bytes (31 words) - 07:55, 25 January 2008
  • {{Ships
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  • {{Ships
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  • ...f scouts, millions of Scorpions and hundreds of unidentified Darkarian LIS ships. The bulk of the Darkarian forces were focused on USI stations, bases, and ...ter of operation, Tryst Station was destroyed, effectively cutting all USI ships off from communications and any support.
    3 KB (429 words) - 21:10, 14 April 2011
  • |Source=Internal Ships power ...ts by the Expletuns. Conduits exist naturally but most used are created by ships. Conduit creation is slower than just transversing them, but still faster t
    2 KB (324 words) - 01:19, 14 October 2008
  • Weapons for ships are categorized into Tiers. #* Weapons designed for Specific Ships
    1 KB (151 words) - 04:22, 27 April 2007
  • ...hips. Not all of these ships are Combat enabled. Most of USI's ''Legendary Ships'' did survive the attack however because of their exceptional crews. ...task foce, which typically make up 8 Ships of varying degree, 4 Ordinance Ships, and a HiCommand Cruiser. There are four Task Forces in a Fleet Force, whic
    6 KB (877 words) - 17:45, 11 May 2009
  • # Small Intergalactic Ships (SIS) # Medium Intergalactic Ships (MIS)
    8 KB (1,381 words) - 16:30, 12 May 2009
  • ...They control an empire in the Zeta Tri-Sector, and possess a vast fleet of ships.|Category=Species}}
    567 bytes (85 words) - 23:28, 13 October 2008
  • ...orld, and consequently, they exist in fantasy as well. Mounted weaponary ( Ships, stations, small vehicular, etc ) have evolved in the universe to many form
    640 bytes (90 words) - 17:12, 12 May 2009
  • ...en activated, the Emergency Location Beacon transmits your location to USI ships/stations/outposts for retrieval.
    693 bytes (105 words) - 00:24, 14 October 2008
  • ...rth left Terra in Seed ships, to find new life, hope, and posterity. Three ships were created, each representing the governments and people of what was left ...the area. Again being forced to move, the SCM picked up, and left on seed ships. They eventually found a relatively low political area of space, and settle
    3 KB (553 words) - 23:57, 13 October 2008
  • ...minants, there are environmental suits located in emergency lockers on all ships, shuttles, escape pods and stations. These are lightweight space suits that
    760 bytes (112 words) - 00:24, 14 October 2008
  • |Source=Internal Ships Power
    805 bytes (110 words) - 00:30, 14 October 2008
  • |Source=Internal Ships Power
    692 bytes (100 words) - 00:27, 14 October 2008
  • ...Within the RPG Context, Admirals generally are in charge of Missions, not ships. This will vary from ship to ship and situations.
    805 bytes (138 words) - 17:14, 12 May 2009
  • ...ons requires an optional Battery pack. Passive Communications works within ships, and an additional radius of about a small planet. The Communications featu ...automatically. Standard USI suits do not block this feature. While on USI ships and stations, ID blocking devices are illegal for USI Officers.
    4 KB (688 words) - 00:26, 14 October 2008
  • ...y do not have the resources nor the political ties to gain them any larger ships.
    929 bytes (132 words) - 00:10, 14 October 2008
  • |Source=Internal Ships Power
    914 bytes (127 words) - 00:31, 14 October 2008
  • ...u first signed up for USI, then you will be assigned to one of the academy ships. After being entered into the ship, a welcome letter will be sent to you wi ...ten times having ten characters is fun because you get to experience other ships. But this can be a disadvantage to other players. Especially if all ten of
    4 KB (741 words) - 22:54, 25 April 2007
  • ...frontations. They are noted for the old historic naval battle method where ships would line up in formation with their biggest guns to bare to fire. While t ...Another draw back is often times slugs can be in limited supply on smaller ships. Due tot he knetic nature of the RAC, it poses a mean punch, but fires at a
    5 KB (826 words) - 22:49, 12 February 2010
  • {{Ships
    1 KB (182 words) - 20:16, 9 May 2007
  • Commander Elite, Captain are the leadership positions for ships and general station operations. While the Captain rank is usually synonymou Ships Navigator<br>
    4 KB (657 words) - 18:10, 8 November 2010
  • [[Template:Ships]] - Ship Database Template
    1 KB (174 words) - 00:37, 9 October 2007
  • |GenInfo=Still being tested on a couple of the fleets ships. The suit provides full environmental functions, and includes everything th
    1 KB (194 words) - 00:22, 14 October 2008
  • ...a short range of a LIS Carrier. MIS Ships are rare and not often used. LIS ships are used mainly as Mobile bases.
    4 KB (561 words) - 00:12, 14 October 2008
  • ...complex string manipulation, but isn't field based, and are tuned for each ships string signature. This causes a minor indirect SMF reducing the forces of i
    2 KB (248 words) - 16:23, 12 May 2009
  • #SFC's; 2 Wings. 48 Total SFC ships. The Enigma Class ship carries 36 Gunstars, 4 Centaur T-1's, 4 Firewasps, a
    1 KB (203 words) - 15:41, 11 May 2007
  • ...s drive ability. For example, a larger ship could create a larger wake and ships would be more easily able to follow than a smaller ship. ...This would require the pinnacle of folded space to be shared between both ships as that would be a common compression allowing both to possibly crash into
    13 KB (2,268 words) - 20:51, 10 April 2011
  • ...white light) which are used in high tech systems and even higher tech star Ships.
    2 KB (268 words) - 00:26, 14 October 2008
  • When Earth was destroyed by her own inhabitants, three sleeper ships left her in search of a new and better life. The sleeper ship known as the
    2 KB (382 words) - 00:11, 14 October 2008
  • Lists are of course the different ships, stations, or community lists which we run or will run. List groups are lik
    2 KB (404 words) - 17:15, 12 May 2009
  • |Source=Internal Ships Power
    2 KB (340 words) - 00:30, 14 October 2008
  • ...ing as a host, are known to serve the hive in their normal capacity aboard ships, or as drones with their mind being dominated however with no true enlighte
    2 KB (343 words) - 23:57, 13 October 2008
  • ...science, at about a 26th century galactic average level. They have no war ships,
    2 KB (393 words) - 23:55, 13 October 2008
  • ...th Tryst Station's destruction, Major Admiral Seccour has ordered that all ships avoid all USI stations, and has given them full autonomy outside of USI's r
    2 KB (264 words) - 20:17, 1 August 2019
  • [[USI:Ships_And_Other_Craft|Ships and Other Craft]]
    2 KB (285 words) - 07:17, 2 May 2011
  • ...atform as well as actively engaging in large dogfights. The Asterism class ships has proven itself as vital to the USI fleet in its battle against the Darka
    2 KB (372 words) - 17:34, 11 May 2007
  • ...This standard is an attempt to ensure Captains are active enough on their ships to be a fun place to post on. If you post below minimum for four consecuti ...ntire crew involved in a plot. While civilians are authorized to be on USI ships, they should be protected at all times, and would not have the same access
    10 KB (1,778 words) - 17:14, 12 May 2009
  • ...mes from the ultra-strong Wraith metal alloy that is in common use. Wraith ships are strong in combat, especially in predatory attacks using cloaking screen
    7 KB (1,182 words) - 23:58, 13 October 2008
  • ...a massive attack and all but obliterated USI's forces leaving a handful of ships and a few already abandoned stations. ...Energy weapons, Torpedo's, missiles, fighter craft, and a variety of sized ships are available. Other things such as Anti-Gravity and Faster than Light flig
    8 KB (1,356 words) - 03:43, 14 October 2008
  • ships, his stations....leaving his people behind to fend for this had no Darkarian ships. Looking away from it as he approached the
    21 KB (3,836 words) - 22:34, 25 October 2007
  • ...and I'm sure I can find you a home. :D After this plot we will reactivate ships as necessary to make sure everyone has a place to post to and proceed to PB
    5 KB (883 words) - 17:21, 24 October 2007
  • ...overies of swift space travel, technology, and destructive weaponry. Thier ships are mostly small, but it is said they have cruisers out and about in other
    5 KB (822 words) - 23:27, 13 October 2008
  • ...ur ship. When Promoting a Character, you will want to communicate with the ships captain (if you aren't already) so that they may role play this promotion o ...e run with two ships. During a cross-post, players receive posts from both ships, and are able to interact with the crew of the other ship as well as their
    24 KB (4,311 words) - 17:17, 12 May 2009
  • ...Terra in Seed ships, to find new life, hope, and posterity. At least three ships were created, each representing the governments and groups of people of wha One of the Terran Seed Ships, a ship known as the Magoth, had stumbled onto a set a planets orbiting a s
    28 KB (4,656 words) - 23:24, 6 February 2008
  • ...his also applies to universe related characters and inanimate objects such ships, stations, planets, factions, including the ones you may play on.
    9 KB (1,588 words) - 17:18, 12 May 2009
  • ...ty of the Inner Core, standard travel is not possible, on only specialized ships such as [[USI_Ship_Type:Storm|Storm Series]] from USI are able to navigate
    9 KB (1,435 words) - 19:50, 15 May 2007