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  • ...hips. Not all of these ships are Combat enabled. Most of USI's ''Legendary Ships'' did survive the attack however because of their exceptional crews. ...task foce, which typically make up 8 Ships of varying degree, 4 Ordinance Ships, and a HiCommand Cruiser. There are four Task Forces in a Fleet Force, whic
    6 KB (877 words) - 17:45, 11 May 2009

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  • ...ity and the ability for training that equates to familiar operation on all ships. ...USI Adumar is of GA Design and does not use this design. USI Commissioned ships from other species also use this Design.
    519 bytes (88 words) - 23:27, 21 January 2009
  • ===Ships=== Starting at the basics, we have ships. Ships are comprised of its crew, SFC's, Aegis Infantry (Marines), shuttles, Heavy
    2 KB (247 words) - 17:05, 29 April 2007
  • [[Gallery:Ships|Ships]]
    363 bytes (53 words) - 04:31, 7 October 2007
  • |Source=Internal Ships Power Temporal Shielding is used to protect ships from temporal effects of both Space and unnatural (caused on purpose by a s
    578 bytes (78 words) - 00:31, 14 October 2008
  • ...- All around armor plating with good qualities and protection. Almost all ships have at least standard armor plating. ...d specially designed ships for battle have it installed. When installed, a ships ability for other tasks begin to decrease. Many sensor equipment cannon be
    2 KB (271 words) - 04:04, 27 April 2007
  • |Source=Internal Ships Power |Other=Most common among smaller ships and SFC (Small Fighter Craft). Rugged Design and very easy to maintain.
    580 bytes (84 words) - 00:26, 14 October 2008
  • ...ve at least one character that is posting minimum on one of their overseen ships as a point of presence and to maintain interest in the game and its univers
    784 bytes (145 words) - 23:34, 17 October 2007
  • |Source=Internal Ships Power ...integrate into ship systems, very easy to damage. High Maintenance. Large Ships will tend to use these more as they are more powerful than the others. Top
    814 bytes (124 words) - 00:28, 14 October 2008
  • ...ection while at impulse, in order to direct a ship along a desired path. A ships agility is its capacity to change direction completely (full change of dire ...ty is how tight of a turn radius that 360 degree turn can be executed at a ships full impulse. The rating (rounded whole number) takes the radius of the 36
    3 KB (455 words) - 20:36, 11 May 2009
  • {{Ships
    131 bytes (16 words) - 23:21, 13 May 2009
  • {{Ships
    158 bytes (18 words) - 22:53, 9 May 2007
  • {{Ships
    148 bytes (18 words) - 23:13, 9 May 2007
  • {{Ships
    178 bytes (22 words) - 22:44, 9 May 2007
  • {{Ships
    186 bytes (22 words) - 22:45, 9 May 2007
  • {{Ships
    183 bytes (22 words) - 22:46, 9 May 2007
  • {{Ships
    178 bytes (22 words) - 22:47, 9 May 2007
  • {{Ships
    184 bytes (22 words) - 20:22, 8 November 2010
  • {{Ships
    179 bytes (22 words) - 22:54, 9 May 2007
  • {{Ships
    188 bytes (22 words) - 22:55, 9 May 2007
  • {{Ships
    179 bytes (22 words) - 22:56, 9 May 2007

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